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sprint 1-alpha
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Device Context API. More...
#include <windows.h>#include <string>#include <sprint/gtl/BaseTypes.h>#include <sprint/gtl/Brush.h>#include <sprint/gtl/Font.h>#include <sprint/gtl/Bitmap.h>#include <sprint/gtl/Pen.h>#include <sprint/log.h>Go to the source code of this file.
Classes | |
| class | sprint::gtl::TDC< tManagedDC > |
| class | sprint::gtl::CPaintDC |
| class | sprint::gtl::CWindowDC |
| class | sprint::gtl::CClientDC |
| class | sprint::gtl::CObjectContext |
| class | sprint::gtl::DoubleBufferDC |
| A memory DC used for double buffer during paint. More... | |
Namespaces | |
| namespace | sprint |
Sprint is a lightweight c++ library to handle different task with crossplatform attention (trying to compile both on MSVC and Mingw on WIn32 and GCC on Linux. | |
| namespace | sprint::gtl |
GTL, GUI Template Library is an ATL compatible framework, oriented to cross-compile Win32 application on more operative systems. | |
Typedefs | |
| typedef TDC< false > | sprint::gtl::CDCHandle |
| Handle without DeleteDC. | |
| typedef TDC< true > | sprint::gtl::CDC |
| Handle with DeleteDC. | |
Device Context API.
1.7.4